Search found 11 matches

by aftershock
Tue Aug 28, 2012 10:06 am
Forum: News
Topic: Fpse for Android News
Replies: 7229
Views: 11740274

Re: Fpse for Android Discussion/Feedback

Firstly thanks for the new release.

Any news on support for compressed files?

Keep up the good work.
by aftershock
Mon Aug 20, 2012 1:05 pm
Forum: General Discussion
Topic: can FPSE Support ".z" image file?or next version?
Replies: 13
Views: 26306

Re: can FPSE Support ".z" image file?or next version?

I didn't the Z file support was a limitation imposted by the android OS itself? But I certainly wouldn't be complaining if we got zip support :) Yes, it's android. We used to have it with Windows Mobile, it was great, a perfect consistent never shuttering sound (even if the game is not fps-stable) ...
by aftershock
Mon Aug 20, 2012 12:01 pm
Forum: General Discussion
Topic: PS3 sixaxis controller (app) + FPSE + Nexus 7 help?
Replies: 7
Views: 24354

Re: PS3 sixaxis controller (app) + FPSE + Nexus 7 help?

bluezeak wrote:Check it out..
http://thegameklip.com/


I really do like the gameklip and id be tempted to buy one but the shipping to the UK is more than the cost of the device itself. Plus there would be import tax to pay on it.. All in it would probably cost me $60.... :-(
by aftershock
Mon Aug 20, 2012 11:57 am
Forum: General Discussion
Topic: Iso folder in Ext card?
Replies: 3
Views: 7581

Re: Iso folder in Ext card?

You may need a third part file browser to be able to see the ext sd card.. I recommend file manager by Rhythm Software, and its free :-) https://play.google.com/store/apps/details?id=com.rhmsoft.fm&feature=search_result#?t=W251bGwsMSwyLDEsImNvbS5yaG1zb2Z0LmZtIl0. I have an S3 and the SD card is ...
by aftershock
Mon Aug 20, 2012 10:49 am
Forum: General Discussion
Topic: Loading .bin/.cue games
Replies: 4
Views: 11022

Re: Loading .bin/.cue games [SOLVED: Use "single .bin" forma

Loading the cue file gives me the full CA audio tracks in game. If its not for you I suspect an error in the cue file.
by aftershock
Mon Aug 20, 2012 10:31 am
Forum: General Discussion
Topic: PocketISO 3.2 loss of sound?
Replies: 2
Views: 6257

Re: PocketISO 3.2 loss of sound?

The android version doesn't support the tracks ripped as Z fiel format buddy.

If you want the complete ingame soundtrack stick to uncompressed *.bin and *.cue files and launch the game from the *.cue file.
by aftershock
Mon Aug 20, 2012 10:19 am
Forum: General Discussion
Topic: can FPSE Support ".z" image file?or next version?
Replies: 13
Views: 26306

Re: can FPSE Support ".z" image file?or next version?

I didn't the Z file support was a limitation imposted by the android OS itself?

But I certainly wouldn't be complaining if we got zip support :)
by aftershock
Sat Aug 18, 2012 11:37 am
Forum: General Discussion
Topic: can FPSE Support ".z" image file?or next version?
Replies: 13
Views: 26306

Re: can FPSE Support ".z" image file?or next version?

If Schtrucl adds zip support like he said then pocketISO won't be required needed for compression so fingers crossed hat it will happen. Zip support would be great but its not going to give the same level of compression as when you rip CA Audio to mp3 tracks. For example Ridge Racer compresses down...
by aftershock
Wed Aug 15, 2012 2:31 pm
Forum: General Discussion
Topic: can FPSE Support ".z" image file?or next version?
Replies: 13
Views: 26306

Re: can FPSE Support ".z" image file?or next version?

I find it removes the audio altogether so if a game has multiple tracks then any kind of compression breaks it. Thats what I thought mate, but thanks for the reply. I guess if I want the full audio I will have to stick to uncompressed bin and cue files. Works fine running from the cue file. Just ch...
by aftershock
Wed Aug 15, 2012 9:17 am
Forum: News
Topic: Fpse for Android News
Replies: 7229
Views: 11740274

Re: Fpse for Android Discussion/Feedback

so let's make things clear: Fpse has always supported .Z games, but with a .Z ou need the .Z.Table to be sure it will work. BUT most of the time, if you ripped sounds to MP3 when compressing your file with pocketIso, you won't have a big part of the sounds and musics in the game (mostly music) beca...

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