Search found 9 matches

by Kiesman
Sun Oct 14, 2012 4:51 am
Forum: General Discussion
Topic: MOGA Bluetooth Controller for Android Compatibility
Replies: 0
Views: 1981

MOGA Bluetooth Controller for Android Compatibility

Does anyone happen to know if the MOGA Bluetooth controller is compatible with FPSe? Can the emulated buttons be bound to the MOGA controller's buttons? I was thinking of buying one, but I don't want one if I can't use it for FPSe

Here is a link to their product page: http://powera.com/moga
by Kiesman
Wed Oct 03, 2012 1:13 am
Forum: News
Topic: Fpse for Android News
Replies: 7023
Views: 3401844

Re: Fpse for Android Discussion/Feedback

Ledah wrote:I still have my problems with sound on .49 revision,despite drawing mode its the same on both. And it can be my imagination but now it sounds really not good


Did you check to see if SPUSYNC is enabled or not? Try disabling it if it is.
by Kiesman
Tue Oct 02, 2012 10:32 pm
Forum: News
Topic: Fpse for Android News
Replies: 7023
Views: 3401844

Re: Fpse for Android Discussion/Feedback

After update sound was completely bugged and choppy. Switched to opengl and was fine after switched back to blitting and fine again Must have been a random bug I tried this but my sound is still choppy. It seems I've managed to fix the choppy sound issue by selecting Old Software Drawing at the bot...
by Kiesman
Tue Oct 02, 2012 10:23 pm
Forum: News
Topic: Fpse for Android News
Replies: 7023
Views: 3401844

Re: Fpse for Android Discussion/Feedback

bagofcrap24 wrote:After update sound was completely bugged and choppy.
Switched to opengl and was fine after
switched back to blitting and fine again
Must have been a random bug


I tried this but my sound is still choppy.
by Kiesman
Tue Oct 02, 2012 9:12 pm
Forum: News
Topic: Fpse for Android News
Replies: 7023
Views: 3401844

Re: Fpse for Android Discussion/Feedback

SPUSYNC seems to be off by default on mine, and toggling it didn't seem to make any difference. I also made sure to try saving as default config and restarting with each toggle on/off.
by Kiesman
Tue Oct 02, 2012 8:18 pm
Forum: News
Topic: Fpse for Android News
Replies: 7023
Views: 3401844

Re: Fpse for Android Discussion/Feedback

It appears that one of the last few updates has caused the sound on all my games to be a little bit laggy, on the the Galaxy S3 i-747M. I haven't used the app for a couple updates now so I can't exactly pinpoint which one it was... But I've checked to make sure there's no background apps running tha...
by Kiesman
Thu Aug 30, 2012 9:41 pm
Forum: News
Topic: Fpse for Android News
Replies: 7023
Views: 3401844

Re: Fpse for Android Discussion/Feedback

I'm not exactly sure when you got this fixed, but THANK YOU SO MUCH for fixing the issue with 4:3 screen size not saving! It works perfectly now! That was the one problem that bothered me -- I do a lot of closing and re-opening the app. I guess I might as well also mention that OpenGL is fairly lagg...
by Kiesman
Fri Aug 03, 2012 4:40 pm
Forum: News
Topic: Fpse for Android News
Replies: 7023
Views: 3401844

Re: Fpse for Android Discussion/Feedback

I find that when I switch between software and opengl, whatever settings were set before the switch stay on permanently. Try setting the settings to what you want, switching to opengl, restart, switch back, and you should be good (or vice versa) (This is about the Special Screen Size setting, btw) ...
by Kiesman
Sun Jul 29, 2012 10:51 pm
Forum: News
Topic: Fpse for Android News
Replies: 7023
Views: 3401844

Re: Fpse for Android Discussion/Feedback

I'm not sure if you just keep missing the posts for it, but I'm going to re-post this issue again. The "Special Screen Size" option will not save to the option I set it to (4:3). Every time the app is opened, the screen size is defaulted back to fullscreen. Kind of a pain to set it to 4:3 ...

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