Search found 11 matches

by FreeSpirit
Thu Nov 08, 2012 6:54 am
Forum: News
Topic: Fpse for Android Discussion/Feedback
Replies: 7173
Views: 1588341

Re: Fpse for Android Discussion/Feedback

I can translIate it too Dutch. No need for money, don't have paypal anyway. Consider it a thank you for all the nice gameplay hours.
by FreeSpirit
Sun Jul 22, 2012 9:58 am
Forum: Game-Specific Help
Topic: Grandia
Replies: 23
Views: 7066

Alpha Multipass

Inspired by some testing with FF IX (see respective specific game help forum thread) I figured out how to get the alpha multipass working with Grandia. Personally I think it looks better. See pictures. The trick was to activate the setting in game or go through the load save game window and then loa...
by FreeSpirit
Sat Jul 07, 2012 7:57 pm
Forum: Game-Specific Help
Topic: Final Fantasy IX
Replies: 218
Views: 86160

Re: Final Fantasy IX

Hi bongobong. Have you made sure you have the same setting for video, audio etc that you had at the time of saving? I had a similiar problem so also make surr to do the in game saves also.
by FreeSpirit
Sat Jul 07, 2012 4:03 pm
Forum: Game-Specific Help
Topic: Final Fantasy IX
Replies: 218
Views: 86160

Re: Final Fantasy IX

I just booted it up this morning again and had all of these black rectangles all over the place. Please mention that this is what "broken alpha multipass" looks like. Booting from the main menu prevents this (as you stated), then loading a FPSE save game works just fine. Also the black th...
by FreeSpirit
Sat Jul 07, 2012 11:11 am
Forum: Game-Specific Help
Topic: Final Fantasy IX
Replies: 218
Views: 86160

Re: Final Fantasy IX

OpenGL notes & compilation of issues - should load from a save game, then load savestate . otherwise alpha multipass will be broken. alternatively you can go to any "!" or "?" dialog popup (e.g. ladder) which will force it to work - the menus in the start screen where you ch...
by FreeSpirit
Fri Jul 06, 2012 2:50 pm
Forum: Game-Specific Help
Topic: Final Fantasy IX
Replies: 218
Views: 86160

Re: Final Fantasy IX

Hi! Thank you for the info. I will give it a try this evening.

You did forget to most important part imho, some images showing the difference between SW and OpenGL mode. ;)

*edit* to help out, I added them myself just now. Thanks to your settings. Looks good!
by FreeSpirit
Fri Jun 22, 2012 8:33 am
Forum: News
Topic: Fpse for Android Discussion/Feedback
Replies: 7173
Views: 1588341

Re: Fpse for Android Discussion/Feedback

Hi Schtruck, My compliments for this update! I have a galaxy tab 7.7 and had to go through the Tekken Mali workaround every time to play a game. Now (with the instructions below) I have it running. It is slightly slower, with frame limiter I see no difference, I run the game at 60 FPS, but with fram...
by FreeSpirit
Fri Jun 01, 2012 7:18 am
Forum: News
Topic: Fpse for Android Feature Requests
Replies: 140
Views: 61436

Re: Fpse for Android Feature Requests

Here's my request. Can the save game time notation be changed to be done in a 24:00 format? I usually play in the train in the morning at around 7:30 - 8:30 and sometimes in the evening around the same time. The next day I can't distinguish my latest save game from the others... :? If this is actual...
by FreeSpirit
Fri Jun 01, 2012 7:05 am
Forum: Game-Specific Help
Topic: Grandia
Replies: 23
Views: 7066

Re: Grandia

If someone is also playing through it and wants to toss me a savegame file or the memory card file with that save, that would save me a lot of hours of work. btw, i'm on android (not sure if the file format is different). email works best. Hi Jontornblom, if you would like I can send you my save ga...
by FreeSpirit
Wed May 09, 2012 4:50 am
Forum: Game-Specific Help
Topic: Grandia
Replies: 23
Views: 7066

Re: Grandia

Original 2 pictures:

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