Search found 4 matches

by Gary13579
Sat Feb 11, 2012 7:54 pm
Forum: General Discussion
Topic: [Q] OnLive Controller - Analogue Triggers Not Working
Replies: 5
Views: 8058

Re: [Q] OnLive Controller - Analogue Triggers Not Working

I take it if I hadn't applied the fix previously then some buttons wouldn't work in GTA3? Thanks for posting the fix. The axes aren't assigned correctly by default in Android, which leads to some awkward effects like LTRIGGER being mapped to the right joystick, so touching the left trigger causes y...
by Gary13579
Sat Feb 11, 2012 10:24 am
Forum: General Discussion
Topic: [Q] OnLive Controller - Analogue Triggers Not Working
Replies: 5
Views: 8058

Re: [Q] OnLive Controller - Analogue Triggers Not Working

Good news -- talking to Schtruck, he appears interested in getting this working. On an unrelated side note, if you wish for it to work properly, please apply my fix for the OnLive controller from this thread on xda: http://forum.xda-developers.com/showthread.php?t=1418263 If support for the controll...
by Gary13579
Fri Feb 10, 2012 5:28 am
Forum: General Discussion
Topic: fpse gpu plugins
Replies: 28
Views: 62553

Re: fpse gpu plugins

Huuuge speed drop with OpenGL on Tegra2. Goes from solid 60 FPS down to as low as 15 FPS with the plugin. Metal Gear Solid isn't playable for me with it, and it looks like crap without it. Tegra 2 being overclocked to 1.5 GHz.
by Gary13579
Thu Feb 09, 2012 11:43 pm
Forum: General Discussion
Topic: [Q] OnLive Controller - Analogue Triggers Not Working
Replies: 5
Views: 8058

Re: [Q] OnLive Controller - Analogue Triggers Not Working

Exact same here. The reason the triggers do not work is because they are not actually buttons, they are a single axis. They're more similar to a joystick than a button. FPSe needs to be updated to support more axes than just the one joystick. This problem should also exist when using 360 controllers...

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