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by Gillou68310
Wed Nov 14, 2012 11:01 am
Forum: News
Topic: Fpse for Android Discussion/Feedback
Replies: 6995
Views: 1054622

Re: Fpse for Android Discussion/Feedback

I'm having some troubles running Rayman 2 on newer versions of Fpse on my galaxy s3. For example in level 3 I have a lot of lag during the race with the dragoon, it's almost unplayable. I've tested different version and the problem appears with Fpse 0.11.54. Also in Resident Evil 1 everything that i...
by Gillou68310
Tue Jul 03, 2012 3:03 pm
Forum: News
Topic: Fpse for Android Discussion/Feedback
Replies: 6995
Views: 1054622

Re: Fpse for Android Discussion/Feedback

will check this cpu problem on mali, perhaps a simple problem of thread priority. I confirm the slowdowns on mali400 in opengl mode, a fix is to set the cpu strategy to "performance" instead of "ondemand" in the performance menu. (I'm using cyanogen 9, I'm not sure if this menu ...
by Gillou68310
Tue Feb 14, 2012 7:39 am
Forum: News
Topic: Fpse for Android Discussion/Feedback
Replies: 6995
Views: 1054622

Re: Fpse for Android Discussion/Feedback

Hi Schtruck,

There seems to be a problem while pressing hardware and virtual button at the same time.

Example: I use the volume up button to aim in resident evil, but as soon as I touch the screen it stops aiming for a few milisecond!


Anybody having this issue?
by Gillou68310
Mon Feb 13, 2012 6:36 pm
Forum: News
Topic: Fpse for Android Discussion/Feedback
Replies: 6995
Views: 1054622

Re: Fpse for Android Discussion/Feedback

Hi Schtruck,

There seems to be a problem while pressing hardware and virtual button at the same time.

Example: I use the volume up button to aim in resident evil, but as soon as I touch the screen it stops aiming for a few milisecond!
by Gillou68310
Thu Feb 02, 2012 12:13 pm
Forum: News
Topic: Fpse for Android Discussion/Feedback
Replies: 6995
Views: 1054622

Re: Fpse for Android Discussion/Feedback

It seems that using hardware and virtual buttons at the same time doesn't work properly with fpse 0.11.11 on my galaxy s2. I'll try to explain. I assigned the volume up hardware button to R1 in order to aim in resident evil, but when I hold volume up and press X to fire (or any other virtual button)...
by Gillou68310
Wed Sep 21, 2011 6:26 pm
Forum: Off-Topic
Topic: N64oid News
Replies: 471
Views: 80272

Re: N64oid News

Have you got similar problems. Like mario64 we looking for clues to fix it. I've made some test on other games like banjo kazooie and zelda and no problem with the water. It seems to be related to mario 64. I've also tested mario 64 on N64oid 2.0 but I end up with the same water bug. So I think thi...
by Gillou68310
Wed Sep 21, 2011 11:04 am
Forum: Off-Topic
Topic: N64oid News
Replies: 471
Views: 80272

Re: N64oid News

Can you try v2.3 and also gles2n64 plugin
to see if the water bug is still there.

Catch ya later..


Everything is fine with gles2n64 plugin on v2.3.
Water bug only happen with default plugin tested on v2.3 and v2.2.3
by Gillou68310
Wed Sep 21, 2011 8:53 am
Forum: Off-Topic
Topic: N64oid News
Replies: 471
Views: 80272

Re: N64oid News

Ok is this outside the castle the water bug or on a water level. I can't see a problem in the water outside the castle. It also happen outside the castle but it's not as visible as in a water level (eg. jolly roger bay). Also it depends on which angle you're looking at. Here's a screenshot : http:/...
by Gillou68310
Tue Sep 20, 2011 3:48 pm
Forum: Off-Topic
Topic: N64oid News
Replies: 471
Views: 80272

Re: N64oid News

I just would like to report a bug with the water surface texture in super mario 64 on galaxy SII. When you're outside the water everything is fine but when you jump into the water the surface texture become pixelate. Tested on 2.3 and 2.2.3.
by Gillou68310
Thu Jul 28, 2011 8:27 am
Forum: Off-Topic
Topic: N64oid News
Replies: 471
Views: 80272

Re: N64oid News

News in on n64oid 2.0.5 Fog emulation Is used as a option So you can manually choose it. games look great with it. If thay suppost to have fog elements in it. Only one game looks bad with it enabled Goldeneye. So disable for that game. Galaxy s2 users We fixed the graphic problems with Zelda o.o.t ...

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