Search found 26 matches

by zdubin
Sun Jun 10, 2012 9:55 pm
Forum: News
Topic: Fpse for Android News
Replies: 6931
Views: 1677753

Re: Fpse for Android Discussion/Feedback

What phone is powerful enough to handle openGL without slowdown? I'm due for a new phone in 4 months and I want to make sure ot can fully handle FPSE. Also are the Samsung openGL bugs/issues fixed yet?
by zdubin
Sun Apr 08, 2012 8:05 pm
Forum: News
Topic: Fpse for Android News
Replies: 6931
Views: 1677753

Re: Fpse for Android Discussion/Feedback

What exact steps do I take to get my PS3 controller working with FPSE? Please list each step.

I am using ICS 4.0.0.4 on a Motorolla Xoom.
by zdubin
Sat Apr 07, 2012 5:54 pm
Forum: News
Topic: Fpse for Android News
Replies: 6931
Views: 1677753

Re: Fpse for Android Discussion/Feedback

What exact steps do I take to get my PS3 controller working with FPSE? Please list each step.

I am using ICS 4.0.0.4 on a Motorolla Xoom.
by zdubin
Fri Mar 09, 2012 2:38 pm
Forum: News
Topic: Fpse for Android News
Replies: 6931
Views: 1677753

Re: Fpse for Android Discussion/Feedback

Correct from limiter. There are people who from limiter in opengl mode does not work? I fromlimiter lowers to 40 fps, but if I disable it fromlimiter fps is 80-90. fromlimiter reduces fps. play legend of dragoon. write someone a similar problem?? This is an issue on my Motorolla Xoom running ICS as...
by zdubin
Sun Jan 22, 2012 9:13 pm
Forum: News
Topic: Fpse for Android News
Replies: 6931
Views: 1677753

Re: Fpse for Android Discussion/Feedback

New version works great on transformer prime with gpu plugin. Most games run at 60 fps without frameskip on balanced power setting. Still an issue with edges though. Alpha multipass fixes some transparency issues but makes text unreadable in breath of fire 3. Impressive work, looking forward to upd...
by zdubin
Mon Jan 16, 2012 12:37 am
Forum: News
Topic: Fpse for Android News
Replies: 6931
Views: 1677753

Re: Fpse for Android Discussion/Feedback

Does anyone have the openGL plugin working well on a Tegra 2 Dual Core device (Like my Xoom)? No matter what I do the games run too slow or too fast or if the speed is right, then they are just very choppy. I sound like Goldylocks and the three bears, but I can't get it right? If someone has the set...
by zdubin
Fri Jan 13, 2012 4:40 pm
Forum: News
Topic: Fpse for Android News
Replies: 6931
Views: 1677753

Re: Fpse for Android Discussion/Feedback

Would rooting/overclocking my Motorolla Xoom solve the openGL issues? I don't think so, since turning on the frameskip has smooth frame rates, but it runs too fast (70-100 frames per second). Turning on both frameskip and framelimitter push the frame rate down to 50-60 frames per second, but the fra...
by zdubin
Fri Jan 13, 2012 2:41 am
Forum: News
Topic: Fpse for Android News
Replies: 6931
Views: 1677753

Re: Fpse for Android Discussion/Feedback

OK hardware button mapping is back, great! The opengl plug-in eliminates pixelization, great job! I am still having issues with timing, with frameskip off the frame rate is too slow. With frameskip on it's too fast, but the graphics are smooth and the sound is too fast. With frameskip and framelimit...
by zdubin
Wed Jan 11, 2012 2:52 pm
Forum: News
Topic: Fpse for Android News
Replies: 6931
Views: 1677753

Re: Fpse for Android Discussion/Feedback

Schtruck, You are one of the most responsive and admired developers I've ever seen! The games now look more like Dreamcast games than PSOne games because of the openGL work you have done. I think it would be a big help if everyone here posted their best configurations and on what devices. It may com...
by zdubin
Wed Jan 11, 2012 3:37 am
Forum: News
Topic: Fpse for Android News
Replies: 6931
Views: 1677753

Re: Fpse for Android Discussion/Feedback

The Phonejoy was connected before starting fpse, I am still having problems? Can you write out the exact steps one by one?

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