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FpseCE 0.09.5 :

What's new since 0.09.4:

* Fixed lot of "bugs" that caused memory allocation errors on WM2003 SE.
* Fixed compatibility with UNICODE devices.
* Fixed some display bugs into the virtual gamepad.
* Fixed a bug in movies decoding when B/W output is selected.
* Fixed a bug with sound cache buffers.
* Now FPSE is compiled only with Microsoft Libraries except few speed critical functions.
* There is just one executable for all CPU and all WinCE platforms (I hope).
Select your ARM version into the main menu:
Options->Cpu type->ARM V4 (or ARM V5)
FPSE has been tested with WM2003 and WM2003SE. I don't know what it will happen with WM2002 and older: try it, perhaps it will work.

* Started support for LFB feature on VGA models (not working yet).
* Removed the old file selector. The new rountine is faster, it virtually
doesn't use memory (the previous one used more than 1MB or ram!!!) and
- it's much more colorful ^_^.
- It's also coded for being resolution-independent, so it should run fine
in VGA mode too in the future.

* The libraries LibZ and LIBBZip2 are now compiled as DLL.
This will be an advantage because:
- It uses less memory.
- We can change them easily without recompiling the emulator, if one day
a newer version of those libraries will come out.

* A new automatic frameskip function has been implemented.
- You can see frame skip as a function for running FPSE at least to an FPS value.

Here you are what these levels do:

Level 0: no frames skipped.
Level 1: try to run the emu at least to 10 fps.
Level 2: try to run the emu at least to 15 fps.
Level 3: try to run the emu at least to 20 fps.
Level 4: try to run the emu at least to 25 fps.
Level 5: try to run the emu at least to 30 fps.
Level 6: try to run the emu at least to 35 fps.
Level 7: try to run the emu at least to 40 fps.
Level 8: try to run the emu at least to 45 fps.
Level 9: try to run the emu at least to 50 fps.


Example: your game runs to 17 fps without frameskip.
Level 1 and level 2 don't change the speed.
If you select Level 3, the emulator will skip some frames and it will
try to run the game at least to 20 fps.
If you select higher levels, it will skip more frames for getting at
least the requested speed. Of course, if the emu skips more, the game
will be more more unplayable because an "slideshow" effect.
If during the game there are some points where fps value overcome the
minimum value of requested level, then no frames are skipped.
Again, let's suppose that you are at level 2 and you have improved the
speed from 17 fps to 20 fps.
If there are some point where the game overcome the 20 fps, then no frame
skips are done for those points.

* Some small speed improvements with compiled memory functions.
* Sound playback is much smoother now.

Read the doc within doc directory when unzipping FpseCE !! it's important!

Download the Version for your PocketPC :

- FpseCE_0.09.5.zip - Need any Pocket PC running on PocketPC 2002, Windows Mobile 2003 or 2003 SE.


PocketISO 2.0

What’s new since PocketISO 1.1:

* Fixed many bugs
* Added Analyze button
* Added FF8 support
* Added option to search automatically the smallest video to use as replace source file
* Added possibility to check/uncheck any media for ripping

- PocketISO_2.0.zip

Now you can use PocketISO to Rip everything, FF7 is fully rippable using 2 clicks! And you will
Discover yourself the powerfull ripping engine!
And don’t Forget!! If you succeed to RIP Something by tunning PocketISO options, don’t hesistate to post your method in Forum!






FpseCE 0.09.4 :

What's new since 0.09.3:

* Many, Many bug fix done by LDChen , now emu is extremely stable
* A significant boost done by some optimisations
* GPU color palette bug fixed
* A new hidden option to make game like MGS running, but Sound emulation is broken and should be set to off when you active this option (SpuIRQ=on in FPSE section of FPSE.INI) (
Notice, we plan to release soon FpseCE 0.095 on which we will work on memory block allocation error which occur on some PocketPC WM2003 (If current version don't work for you, take a look on syslog.txt, and try none compressed ISO...until next version....)

Read the doc just below!!! it's important!

Download the Version for your PocketPC :

- FpseCE_0.09.4_Xscale.rar - Need a Pocket PC with Xscale Processor running on Windows Mobile 2003.


- PocketISO_1.1





FpseCE 0.09.3 :

What's new since 0.09.2:

* Many optimisation in code
* Sound is implemented, it's not 100% but work well in most of case
* GPU texture windows, GFX are lot better now
* Guncon support, emulated by your stylus!
* 3 Frameskip level with 2 frameskip mode is available
* Change disc support for Multiple dics games
* and many more!!

Read the doc just below!!! it's important!

Download the Version for your PocketPC :

- FpseCE_0.09.3_Xscale.rar - Need a Pocket PC with Xscale Processor running on Windows Mobile 2003.

- FpseCE_0.09.3_StrongARM.rar - Need a Pocket PC with StrongARM or Samsung Processor running on Windows Mobile 2003.

- PocketISO_1.1 - New version with video rip support, windows information and bugs fix.

 

Online Docs of FpseCE 0.09.3 and PocketISO 1.1 in different languages, please read it before asking something in forum:

ReadME_Chinese_Simple
ReadME_Chinese_Traditional
ReadME_English
ReadME_French
ReadME_German
ReadME_Italian
ReadME_Korean
ReadME_Polish
ReadME_Russian
ReadME_Swedish

Many thanks to all translators!

 

 

 

 

FpseCE 0.09.2 :

What's new since 0.09.1:

* Compatible with IPAQ 38xx
* GPU texture fix (MGS and others game)
* Some Dynamic Recompiler CPU instruction FIX and Speedup
* ZNX support
* Many other memcard format support
* And many more


Download the Version for your PocketPC :

- Fpse_0.09.2_ppc2002&2003_armv4.zip - For all PocketPC arm based running on PocketPC 2002 or 2003.

- Fpse_0.09.2_ppc2003_armv5.zip - For PocketPC Xscale based running only on PocketPC 2003.

- PocketISO - New version with ZNX support, to compress a iso in a different comperssed format.

- PSXLDR 1.05 - By DragonKeeper, use with PSMPLAY to rip music and video from your PSX images.


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Ludovic Olivencia and LDchen are proud to present FpseCE 0.09.1 the only Playstation 1 emulator running on PocketPC using Dynamic Recompilation.

What's news since 0.09:

* Improved the compilation of some MIPS opcodes. This should give you a little more speed. (LDChen)
* Fixed a bug in shifting opcodes. Now several games (WipeOut 3, FIFA soccer games and others) are fully playable. (LDChen).
* Completely rewritten the blitting routines for displaying graphics. Stretching, landscape left/right and portrait modes are implemented. (LDChen)
* Improved movies playback speed. A new, faster IDCT routine optimized for ARM is used and some optimizations had been added to YUV to RGB conversions. (LDChen).
* Fixed some GTE bugs. (LDChen)
* Fixed some bugs in rootcounter emulation. Now more games are playable. I tested "Ridge Racer revolution", but I think there are others. (LDChen)
* Fixed some bugs in GPU dma command. (LDChen)
* Implemented a basic frame-skipping algorithm. Note: while playing movies, frames are not skipped, only during 3D graphic processing. (LDChen)
* Added support for some missing memory card formats available in the main FPSE core, but not implemented in the previous FPSEce version (SchTruck)
* Added Frameskip support. (Schtruck)
* Added Landscape left, right and Portrait mode support. (Schtruck)
* Added Better Gapi support, should work for all PocketPC ARM based now. (Schtruck)
* Minor Fixes in GUI and system check for better compatibility. (Schtruck)
* Added config save support. (Schtruck)
* Added onscreen button mapping support and configuration. (Schtruck)
* Improved FPS counter, it's OK now... (Schtruck)


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FpseCE 0.09.1 :

Download the Version for your PocketPC :

- Fpse_0.09.1_ppc2002&2003_armv4.zip - For all PocketPC arm based running on PocketPC 2002 or 2003.

- Fpse_0.09.1_ppc2003_armv5.zip - For PocketPC Xscale based running only on PocketPC 2003.

- PocketISO Tool - To compress your CD images on your PC to use with FpseCE. (.bin, .img or .iso mode 2 2352 b/s)

- PSXLDR Image ISO ripper - By DragonKeeper, use with PSMPLAY to rip music and video from your PSX images.

- Whatsnew.txt - The What's new in text FpseCE 0.09.1file.



- DOC of FpseCE 0.09.1 in different languages (included in FpseCE package) :

FpseCE_Readme_ENG.txt
FpseCE_Readme_CHT.txt
FpseCE_Readme_DUT.txt
FpseCE_Readme_FRA.txt
FpseCE_Readme_GER.txt
FpseCE_Readme_ITA.txt
FpseCE_Readme_KOR.txt
FpseCE_Readme_POL.txt
FpseCE_Readme_RUS.txt


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FpseCE 0.09 :


- PocketPC 2002 version for any PocketPC (ARM V4 Compatible, PPC2003 included)

- PocketPC 2003 version for Xscale Between 5 and 10 percent faster than other version.


* Please read the doc_english.txt/doc_italian.txt before asking something.